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Solo show at ECA Ribarroja del Turia

Materia Liquida 7-channel video installation by Hugo Martinez-Tormo featuring unique 3D rendered water and matter loops at ECA Ribarroja

Materia Líquida
2025
Multi-Channel 3D Rendered
Audiovisual Art Installation

EN

Technology/Components: Synchronized 7-channel multi- channel audiovisual environment with independent video streams, 3D fluid dynamics and collision rendering engine (Unreal Engine), digital simulation of computer-animated water droplets falling onto clay surfaces, continuous loop digital playback system and 55” high-definition viewing interface.

"Materia Líquida" is a 7-meter-long multichannel audiovi- sual installation comprising seven displays positioned directly on the floor, supported by clay bricks. It showcases an animated digital landscape created through 3D structures using Unreal Engine software. A blanket of clay, a reddish powdered surface, serves as the setting where water droplets slowly fall in a movement that can be interpreted both as a steady rain or as a continuous weeping. This symbolism is fundamental, as the droplets represent not only the natural process of erosion but also collective suffering in the face of environmental disasters. The horizontal layout of the screens reinforces the idea of the ground as a place of origin and final destination, where the material meets the symbolic within a liminal space, and where clay, the raw material of art and a primal symbol of creation, becomes a mirror reflecting the precarious state of the contemporary world.

ES

Tecnología/Componentes: Entorno audiovisual multicanal sincronizado de 7 pantallas con flujos de vídeo indepen- dientes, motor de renderizado 3D de dinámicas de fluidos y colisiones (Unreal Engine), simulación digital de caída de gotas de agua sobre superficies de arcilla animadas por ordenador, sistema de reproducción digital en bucle con- tinuo e interfaz de visualización de alta definición de 55”.

"Materia Líquida" es una instalación audiovisual multicanal de 7 metros de largo compuesta por siete pantallas dis- puestas directamente en el suelo apoyadas sobre ladrillo de arcilla. Muestra un paisaje digitalizado y animado creado mediante estructuras 3D con el software Unreal Engine. Un manto de arcilla, una superficie de polvo rojizo, donde gotas de agua caen lentamente en un movimiento que puede ser leído tanto como una lluvia constante, o como un llanto continuo. Este simbolismo es fundamental, ya que las gotas representan no solo el proceso natural de erosión sino también el sufrimiento colectivo ante desastres ambien- tales. La disposición horizontal de las pantallas refuerza la idea del suelo como lugar de origen y destino final, donde lo material se encuentra con lo simbólico en un espacio liminal, y donde la arcilla, materia prima del arte y símbolo primigenio de creación, se convierte en un espejo del estado precario del mundo contemporáneo.

Exhibition view displaying seven unique synchronized 3D video loops exploring organic liquid dynamics
3D simulation detail of virtual water droplets falling onto a digital clay surface in Martinez-Tormo artwork
3D simulation detail of virtual water droplets falling onto a digital clay surface in Martinez-Tormo artwork
3D simulation detail of virtual water droplets falling onto a digital clay surface in Martinez-Tormo artwork
Exhibition view displaying seven unique synchronized 3D video loops exploring organic liquid dynamics

Collective show at CCCC Centre del Carme Cultura Contemporánea 

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Exhibition view displaying seven unique synchronized 3D video loops exploring organic liquid dynamics at CCCC
Exhibition view displaying seven unique synchronized 3D video loops exploring organic liquid dynamics at CCCC
3D simulation detail of virtual water droplets falling onto a digital clay surface in Martinez-Tormo artwork
Exhibition view displaying seven unique synchronized 3D video loops exploring organic liquid dynamics at CCCC
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